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This sequel to Star Wars Battlefront improves upon its predecessor with a variety of gameplay enhancements, such as upgraded AI, more than 16 new battlegrounds, and greater story emphasis. In addition to the rebel, clone, and droid warriors from the original game, you can play as a Jedi, complete with lightsaber attacks and force powers. Enjoy an all-new single-player experience that takes players through an epic, story-based saga centering on Darth Vader's elite 501st Legion of Stormtroopers where every action the player takes impacts the battlefront and, ultimately, the fate of the Star Wars galaxy.
This game is Great, It's the Perfect game if you're Looking for a Battlefield 2 type Star-Wars game,The Jedi Battles are Nice and you can Play Imperial, Rebel, Rebublic or CIS, all factions with thier According Jedis.There is a Stats and Awards System that Allows you to Upgrade your Rifles, Damage, Protector Force Shields, and Other Great Upgrades. (After Earning enough Medals).The Space Battles are Great, and its Perfect For Arial Combat set in Star Wars Galaxies. You Can Blast them out with Bombers or Fighters, or Special Attack Ships, and Use Proton Cannons and Proton Bombs, along with your Laser Cannons.Overall, Im giving this 5 Stars, It is the Very Best Star-Wars Battle Game on the PS2. If your Looking for Something more Jedi-Oriented, I'd Go with Star Wars Episode III: Revenge of the Sith.Awesome Game!
Battlefront 2 is 3rd person shooter, and my favorite at that. The campaign takes you through the entire star wars series, all though the perspective of one of the clone soldiers. You can play as Anakin slaughtering the Jedi, and as Darth Vader assaulting Hoth.
Star Wars: Battlefront 2 - Using The Lowest Settings To Make An Ugly Movie Potato Mode We celebrate Star Wars Day by turning Battlefront 2's gorgeous graphics into mush and make our own movie from it. CinematicTools by Matti Hietanen By, and on May 7, 2018 at 3:03PM PDTPrior to its release, generated an immense amount of criticism over its progression system and implementation of microtransactions. In-game purchases were pulled out just hours before launch, but even when fans were worried about players paying their way to unfair advantages, there was no denying that the game was gorgeous. Battlefront II is easily the best-looking Star Wars game ever released. But it doesn't have to be that way.For Star Wars Day, Potato Mode has worked its magic on EA and DICE's beautiful shooter. The end result, as you can see in the video above, is a horrifying, unrecognizable husk of a game. We start out by turning down all of the in-game settings to Low before making use of the resolution scaling option, which turns everything into a heavily pixelated nightmare that is borderline unplayable.
Star Wars Battlefront 2 Youtube
At the 1% option, there's no longer even discernible shapes on the screen.This being Potato Mode, though, we didn't stop with what you find in the Settings menu. Using the Nvidia Profile Inspector, we mess around with the game's textures, and things go even further downhill for Battlefront II's graphics from there. Toward the end, we also use this awful look to make a small Star Wars movie of our own.Battlefront II has changed fairly significantly since its initial release.
This spring saw the release of some major updates that and, but in a much different way than they were originally conceived. Crystals that are purchased with real-world money can only be used for cosmetics. Alternatively, you could follow some of the steps we go through in the video above to ensure you-and everyone else-has a different, more nauseating look than usual.Filed under.
Share on FacebookTweet thisShareStar Wars Battlefront II. Facing severe backlash from the community, publisher EA has backpedaled on its egregious microtransaction pricing, but it’s still a sore spot for many players. You can follow the discussion. Right now, we’re going to talk about one thing everyone can agree is great – the visuals.is truly spectacle to behold.
Environments are lavishly detailed, characters are rendered with photorealistic accuracy, and everything looks like it just stepped off a Star Wars backlot. Those visuals can tax even a fully armed and operational gaming rig, however. Our Battlefront II performance guide will help you maximize your PC’s performance.
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Testing ConditionsThe bulk of our benchmarking took place during a firefight on the forest moon of Endor, with dozens of rebels firing at us, an AT-ST scout walker chasing us around the map, and groundcover as far as the eye could see. It offered a decent cross section of the elements that push your PC to its limit.To get an idea of how different PCs would perform running Battlefront II we wanted to make sure we removed any speedbumps that might slow things down — what we’re really testing here is GPU performance, since that’s the most important part of any gaming PC. Your processor and RAM play a role, but your GPU is going to be the factor that really determines your framerate from moment-to-moment.With that in mind, we set up our baseline testing PC with an 12-core processor, 32GB of RAM, and a lightning-quick SSD. We ran through our benchmark using four, and four. On the Nvidia side of things, we tested using a GTX 1080 Ti, a GTX 1070 Ti, a GTX 1060, and a GTX 1050. Over on the red team, AMD, we tested the RX Vega 64, the RX 580, the RX 570, and the RX 550. For anyone unfamiliar each of these cards, we’ve broken down our results into a couple different brackets, pitting similarly priced cards against each other.
For each of these brackets we ran through our benchmarks on each graphics settings preset — Low, Medium, High, and Ultra — at 1080p, 1440p, and 4K resolutions. Preset Performance at 1080pStarting at 1080p, a couple trends emerge that we’re going to see throughout the guide.
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First, a big surprise — expensive cards are quicker than less expensive cards! More importantly, it’s clear that Battlefront II is a very well optimized game. It runs well on each of these graphics cards if you stick to 1,920 x 1,080 resolution, aka 1080p. At the lower end of the price and performance spectrum you have the. They’re not as big and powerful as their higher-end siblings, but they offer decent performance in the mid-range of graphics settings in most games.We were able to get playable framerates out of both the and graphics cards after tuning the settings a bit.
For the RX 550 you’ll want to stick around Medium or Low settings at 1080p, while the GTX 1050 can push a bit higher. You’ll see a good balance of visual fidelity and performance at high or medium settings.You can push to Ultra at 1080p with the GTX 1050, but you’re going to see some frame loss during space battles and serious action sequences. During our benchmark, we saw a consistent 40 FPS, which is definitely playable, but you don’t lose much in the way of visual fidelity by stepping down to High settings.Naturally, once you step up to the mid-range with the and, performance improves by a huge margin. Both cards were more than capable of running at Ultra on 1080p. Moving on to the higher-end cards like the, and, well, let’s just say if you have one of those cards, just max out your settings at 1080p.
You’ll be fine. Things are a little trickier at 1440p and 4K though. Step up to 1440pAt 1440p, performance sees a sharp drop-off for the lower-end and mid-range cards.
It’s still playable, but gameplay isn’t nearly as smooth as it was at 1080p. For the lower-end cards, the GTX 1050 and RX 550, performance at Ultra isn’t what you might call playable. The RX 550 hit 14 FPS on average, while the GTX 1050 hit 27 FPS.
The GTX 1050 can still run the game well enough to play it, as long as you step down to the Low preset. The RX 550, on the other hand, struggles even on Low. For that card, you should stick to 1080p. Your game will look nicer, and run much better.At the mid-range, the and both kept up at Ultra settings, falling just short of an ideal 60 FPS.
The RX 570 hit 48 FPS, and the GTX 1060 hit 50 FPS. Stepping down to High settings on both cards saw performance climb up by a fair margin. The GTX 1060 had no trouble maintaining an average of 60 FPS at High settings, while the RX 570 kept above 60 once we stepped down to Medium settings.The high-end cards slowed down a bit at 1440p, yet they never stumbled.
The, naturally, kept a breezy 112 FPS at Ultra, while the GTX 1070 Ti managed an admirable 82 FPS at the same graphics settings.The had a bit of trouble at Ultra, but managed to maintain an average 61 FPS, while the slipped just ahead of the GTX 1070 Ti by a few frames.These high-end graphics cards all proved they were more than capable of maintaining a playable and super-smooth framerate at 1440p. Now, it’s time for the ultimate test. Can they keep up at 4K?
Pushing it to 4KGaming at 4K is still a very expensive endeavor, and you’re going to see mixed results, even with a super-fast gaming PC. It’s tough to drive all those pixels, to fill them with otherworldly vistas and tack-sharp graphics. Despite Battlefront II’s excellent optimization and performance on mid-range and low-end cards, in our results, it’s pretty clear that 4K is still a high-end GPU’s game. It’s almost not worth mentioning the low-end cards here, as neither the RX 550 nor the GTX 1050 offered a reasonable framerate at 4K. Even at the lowest possible graphics settings, the RX 550 managed 10 FPS, and the GTX 1050 barely broke 13 FPS. These cards should stick to 1080p, and maybe 1440p if you don’t mind playing on Medium or Low.Moving on to the mid-range, the GTX 1060 and RX 570 managed playable if not smooth framerates at Low settings, but stepping up to Medium or High is out of the question.
The RX 570 hit 43 FPS on Low at 4K, while performance dropped off significantly to barely playable margins at Medium, High, and Ultra. The GTX 1060 followed suit, hitting 46 FPS at low, and 32 at Medium. At High and Ultra settings, it fell below 30 FPS, which is pretty much the lowest you can go before a game becomes unplayable.Even high-end cards had some trouble at 4K, but each managed to maintain a playable framerate at High settings.
The GTX 1080 Ti, our strongest performer, maintained a reasonable 62 FPS at Ultra, 69 FPS at High, 77 FPS at Medium, and 103 FPS at Low. This is the only card in the group that really offers enough power to reliably play Battlefront II at 4K on Ultra settings.The RX Vega 64 comes close, hitting 47 FPS on Ultra, 54 on High, 61 on Medium, and 85 on Low. While the game is playable at Ultra, stepping down to High gave us a substantial increase in performance. The difference was easy to notice while pulling a barrel-roll in an X-Wing.The RX 580 only managed 29 FPS at Ultra, 36 at High, 40 at Medium, and 55 at Low. That means you should probably keep this one at Medium or High, as stepping up to Ultra makes the game feel very choppy.Nvidia’s GTX 1080 Ti is the clear winner here. If you have one of these purring away inside your machine, crank up all the settings, load it up in 4K, you’ll be fine.
If you have a high refresh rate monitor though, you’ll probably want to stick to 1080p or 1440p to make the most of that 120hz or 144hz refresh rate. Fine-tuningIf you’re ready to ditch the presets and start digging into the advanced graphics settings, you’ll be able to squeeze some extra frames out of your hardware. One thing you’ll notice about Battlefront II is that it looks great even at Low settings, which makes it an ideal candidate for custom-tailoring your graphics settings to get better performance.Battlefront II features the same array of options you’ll see in most other games, and like most other games, there are a few settings here that have more of an effect on gameplay than others.To get the most out of your PC you’re going to want to focus on Texture Quality, Lighting, Shadows, Mesh Quality, Terrain Quality, Terrain Groundcover, Anti-Aliasing and Ambient Occlusion.
That’s a long list, so let’s break it down. Textures, textures everywhereStarting with Texture Quality, the first thing you’ll notice when you turn that down to Medium is that your game will look pretty much the same as it did on Ultra.
Looking at these screenshots, you can notice some subtle differences in the environment, the texture of the blaster and your gloves in first-person, but overall you don’t see any major differences until you step down to Low. We saw an 8 percent increase in average FPS by moving Texture Quality to Low, and about half that at Medium. It’s not a huge increase, but it’s enough that you’ll notice it once we tweak the other settings.You’ll notice we’re skipping Texture Filtering. That’s because we didn’t notice a significant increase in FPS even when we stepped that one all the way down to Low.
It has a subtle effect on visuals, smoothing out edges here and there, so keeping it at Ultra or High won’t hurt your very much at all, and it will improve the feel of the game.Moving on to Lighting and Shadows, it’s here you’re going to start feeling some substantial gains — if not necessarily seeing much loss in the way of graphical fidelity. Light, shadows, and secret shadows.
Battlefront is on the brain. There's still months to go before DICE’s Frostbitten reboot of grand-scale Star Wars-fare hits monitors, but the (carefully choreographed) bits seen so far are of trading hot laser, lightsaber, and explodey death in both familiar and new worlds. Ten years has been quite the wait.Beyond jetpacking Rebel rocket troopers and anti-aliased Endor tree bark lies a fleet of. A smooth launch and low bug count wouldn’t hurt, but hey, we’re PC gamers—let’s toss right on top of the pile.
While EA thinks about that (”don’t hold your breath,” says my Force-powered 8 ball), 2005’s Battlefront 2 still hosts a small but fiercely dedicated community and a legion of intricate mods. If that’s not enough, it’s also as of writing (until May 7) at $3/£2, so picking up the base game is an inexpensive first step. GameSpy is, but external lobby programs such as and keep multiplayer breathing.If you’re just looking for the grand slam of what Battlefront 2’s mods offer, consider installing the, its, and the unofficial. That combo provides a sizable content boost to most modes with minimal deviation from stock army-on-army gameplay, but plenty more choices await your consideration in this gallery. As a rule of thumb, keep the 1.3 update installed when configuring mods, as many of them won’t work without it.
Prev Page 1 of 16 Next Prev Page 1 of 16 Next Star Wars Battlefront Conversion Pack. (Mod DB)The Chosen One of Battlefront 2 modding. The Conversion Pack is a huge package of additional heroes, units, and vehicles. It brings in 22 new maps spanning the Galactic Civil War and Clone Wars eras including the much-favored Bespin platforms and Tatooine’s sprawling Dune Sea.
Over 50(!) extra heroes and several clone legions join the ranks. Modes such as deathmatch and the amazingly fun Order 66—a team of clone troopers hunting down a team of Jedi—maximize Battlefront 2’s already great replayability.The pinnacle of the pack is the inclusion of an entire third era based off BioWare’s legendary Knights of the Old Republic RPG. It comes with its own set of heroes (hi, Revan) and soldiers uniformed in the Old Republic red and gold or the polished silver and red of the Sith Empire. The effect of witnessing a 64-player laser fight between Sith and Old Republic warriors on Jango Fett’s homeworld of is just one of a plethora of positives.
(Don’t forget to!) Prev Page 2 of 16 Next Prev Page 2 of 16 Next +123. (FileFront)Think of the +123 mod as a funnily-named key for unlocking Battlefront 2’s greatest potential. It slots in a few classic maps from the original Battlefront—the icy world of Rhen Var is one of my favorites—but the biggest plus here is the availability of every mode on every vanilla map. The results are equally wondrous and wacky. Want to see how many units you can stuff into the tiny Tantive IV (Princess Leia’s consular ship from A New Hope) map using XL mode? Better yet, combine the excellent Hunt mode with the Death Star Interior map for an awesome reenactment of Luke, Han, and Leia’s escape from the detention level.
Head over to Hoth, and you’ll take part in a wampa assault on Echo Base. The possibilities are almost endless. Prev Page 3 of 16 Next Prev Page 3 of 16 Next Battlefront Extreme. (FileFront)Clone troopers are everywhere in Battlefront 2, and they’re really good at looking alike. If you feel a little variety in the ranks is just what the Republic’s zerg rush needs, grab the Battlefront Extreme mod. It throws in some pretty distinct non-basic classes for each army as elite unlocks once you earn enough points in the field.
Commando and officer units such as the jetpacking dark trooper from the Dark Forces series and the dual-wielding Captain Rex of the esteemed 501st are powerful alternatives to full hero characters. Extra weapons such as long rifles and customized carbines show up in loadouts, and laser behavior is slightly tweaked for reduced accuracy on full auto with a danger of overheating. Your mob of Jango dupes will now be a noticeably more distinguishable mob of Jango dupes. Prev Page 4 of 16 Next Prev Page 4 of 16 Next Dark Times II: Rising Son. (Mod DB)The sheer size of Dark Times II nearly rivals the Conversion Pack, so there might be space issues with having both installed alongside other mods.
(Battlefront 2 tends to get snotty if it detects more than 500 missions.) It’s a tough choice made tougher by the fact that Dark Times II boasts 16 new maps covering Expanded Universe planets such as Nar Shaddaa and Taris. A more complex lightsaber system with light, heavy, and Force combo attacks replaces the simple slash-and-block default controls. It’s best demonstrated in the new VIP mode where each team protects their single hero while hunting down the opposing VIP for points. I particularly enjoy Wave mode: a single hero squaring off against waves of common enemies, challenging fun for slaughtering hordes of AI without risk of friendly fire. Best of all, a full Galactic Conquest campaign of about 10 maps rounds out the mod with objective-based missions charting the journeys of a special Rebel commando detachment under the command of Luke Skywalker himself. Prev Page 5 of 16 Next Prev Page 5 of 16 Next Battlefront: Evolved. (Mod DB)Though Battlefront 2 unblinkingly tosses swarms of soldiers onto the screen, it’s still a decade-old game.
Aged textures, shader effects, and colors hearken back to a time when smudgy faces were standard and DirectX-10-powered sweat pores were but a twinkle in Crytek’s eyes. Evolved is your go-to graphical overhaul mod, then. Just don’t expect an ENB-like jump in quality. Its enhancements are still quite noticeable—the Anakin and Obi-Wan Kenobi models are especially stunning—but they scrape the ceiling of the Zero engine’s possible output.
Prev Page 6 of 16 Next Prev Page 6 of 16 Next Mass Effect: Unification. (Mod DB)Mass Effect: Unification packs Battlefront 2 into a cryo pod and hops into BioWare’s sci-fi trilogy. The attention to detail is astounding, a transformative sweep of the Rebel Alliance into the Systems Alliance deploying N7 battalions against convincingly detailed Geth and Collector armies. Three maps—Eden Prime, Prothean Skyway, and Virmire—recreate critical battles from Shepard’s saga if he/she had access to the full might of humanity’s forces from the start.Each loadout includes swappable abilities adhering to ME’s recognizable classes, so Adepts toss biotic warp blasts while Soldiers deliver ballistic smackdowns with concussive shots.
First-person view is disabled for authentic ME cinematography, and heroes like Samara and the good ol’ Commander are present to Paragon interrupt everyone and plead for a peaceful resolution—just kidding, they’re slaughtering powerhouses. Even the menu’s appearance switches to ME’s futuristic interface with music lifted directly from the space-synth soundtrack of Jack Wall et al. Did you enjoy Mass Effect? Never played Mass Effect? Get this (and then play Mass Effect, silly). Do you like mods?
Prev Page 7 of 16 Next Prev Page 7 of 16 Next Ultimate Battlefront: The Clone Wars. (Mod DB)On the surface, Ultimate Battlefront seems like just another garden-variety clone trooper mod.
Once you hit the class selection screen, things turn interesting. The mod randomizes available units and heroes on a per-round frequency; your vehicle repairman might be replaced by a mine-laying combat engineer, for instance, or a heavy gunner turns into a vibroblade-waving berserker.
No two matches play the same as a result, and the challenge of victory becomes surprisingly steep due to constantly adapting to whatever forces you have available. Prev Page 8 of 16 Next Prev Page 8 of 16 Next Tactical Enhanced Combat Mod.
(FileFront)Realism and appropriate physics aren’t quite synonymous in a galaxy where magical space wizards twirl elaborate glowsticks while clearing football-field-sized jumps. Still, when it comes to the gritty details of zappy warfare, the Tactical Enhanced Combat Mod does the best job of approximating how devastating fighting with amplified light might actually be.It also exponentially cranks up the difficulty. Accuracy on the move is -levels of bad, but it doesn’t take many shots to drop someone—which means you’ll eat dirt in just a couple hits, as well. Run-and-gun blitzes of traditional Battlefront 2 play are shelved for more cautious, cover-based combat. Killing sprees thusly feel more rewarding, and it feels especially heroic to survive a full battle as a single, fragile grunt.Do note that this particular mod overwrites a batch of core game files, so follow the readme’s instructions carefully and backup whatever’s affected (always a good practice, really) before proceeding. Prev Page 9 of 16 Next Prev Page 9 of 16 Next The Old Republic. (Mod DB)Some of Battlefront 2’s custom maps are comparably extensive to full mods.
Spira: Besaid is perhaps the best example of what a single map offers, and it doesn’t even involve Star Wars whatsoever. It’s a mini Final Fantasy RPG!
Figuring out everything can take a bit, but you’ll soon discover features such as sidequests, a self-contained save system, puzzle-solving, damage resistances, party members, and a lot of bad anime hair. Prev Page 11 of 16 Next Prev Page 11 of 16 Next Aquilaris: Deep Sea. (FileFront)It may look like a couple blocky underwater domes, but Aquilaris: Deep Sea is a fantastically well-paced tale of subterfuge and sabotage. Infiltrate an Imperial base as an undercover Rebel in search of critical military intel; success depends on sticking to your cover identity and not going in guns blazing. Interacting with people and database systems reveals a pretty engaging story for just one map with neat stealth elements and an interesting twist. A definite recommend.
Prev Page 12 of 16 Next Prev Page 12 of 16 Next Verena Defense: Immortal. (FileFront)Where Aquilaris focused on narrative, Verena Defense answers with pure epicness. The Republic cruiser Immortal crash-lands on the rainy world of Verena, and the Separatists pounce on the opportunity for easy prey. The map is great for an Alamo-style battle of desperation with an appropriately violent storm rumbling overhead as interceptors clash in the blackened sky and ground forces smash together outside the stricken ship. Boiling out of the Immortal’s launch bay alongside dozens of troopers and walking armor while John Williams’ thunders in the background is something that needs to be experienced firsthand.
Fallout 4 x+ mods. Prev Page 13 of 16 Next Prev Page 13 of 16 Next Battle Arena. (FileFront)In Yoda-speak: “Practice fundamentals, you must.” The Battle Arena map passes up the artist’s brush for a more utilitarian nature. A handful of rooms serve as practice grounds for marksmanship and movement, and they’re all customizable via simple menus set near entranceways.
Elsewhere, a few amusing distractions include spectating a Geonosian gladiator fight, playing a round of giant chess, or hopping on a Segway to look ridiculous. Prev Page 14 of 16 Next Prev Page 14 of 16 Next Battle of Endor (Space). (FileFront)There’s plenty of space-fight maps to choose from, but few match the scale of action as Return of the Jedi’s climactic Battle of Endor. This particular version is the best of the bunch, and all the major and minor ships that participated in the Emperor’s downfall make an appearance. Fly over (or blow up) bulbous Mon Calamari cruisers, spindly Rebel medical frigates, angular Star Destroyers, or Darth Vader’s flagship Executor itself.
For total authenticity, make sure to corkscrew an A-wing directly into the latter’s bridge while in your chair. Prev Page 15 of 16 Next Prev Page 15 of 16 Next Christmas in Jinglin’ Town. (FileFront)It is a period of arctic armageddon. Rebel suburbanites, striking from the corner of Maple and Hawthorn Avenue, have won their first snowball fight against the evil NEIGHBORS DOWN THE STREET.During the battle, rebel gossipers managed to learn the existence of holiday cheer’s ultimate weapon, SANTA CLAUS, a hefty gift-giver with enough surface area to destroy an entire premium girdle.Pursued by the neighbors’ loud kids, the remaining rebels race home aboard their SUV, custodian of the wrapped presents that can spoil their kids and restore joy to the neighborhood. Prev Page 16 of 16 Next Prev Page 16 of 16 Next.